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Dragon's Lair and Escape from Singe's Castle

Dragon's Lair and Escape from Singe's Castle
Commodore 64, - 1987

Published by: Electronic Arts

The Commodore 64/128 version of this game is very similar to the Coleco Adam implementation. This actually came out as two separate releases: the original 'Dragon's Lair' and then 'Escape from Singe's Castle' followed. What is pictured here is the combined version on one 'flippy' disk.
Screen shots from Episode I

There are some differences from the Adam version however in terms of the screens available. In Part One, known just as Dragon's Lair there are: Falling Platform, Skull Hallway, Burning Ropes, The Weapons Room, Ramps and Giddy Goons, The Tentacle Room, The Second Platform, The Deadly Checkerboard, The Dragon. Screen shots from Episode II

In Part Two, known as Escape from Singe's Castle the screens are: Ye River Caves, Boulder Alley, Throne Room, Dungeons of the Lizard King, Magical Flying Horse, Doom Dungeon, Mystic Mosaic, Mud Monsters.

These versions of the game really don't capture all of the excitement of the original, but it is interesting to see the characters portrayed in a different light.

Other interesting information: Apparently Zzap 64 (a Commodore mag from the UK) had their "cut out and make your own Escape From The Lizard King stage"!

Available on Cassette Tape & Floppy Disk.

 





"Dragon's Lair" is a registered trademark of Dragon's Lair LLC ©1983-2009. Character designs ©1983 Don Bluth. All audio visuals and concept © Don Bluth Multimedia Inc. All Rights Reserved, no infringement intended.

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