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Dragon's Lair

Dragon's Lair
Coleco Adam, - 1984

Published by: Coleco

Coleco paid a staggering up-front $2 Million dollar fee to license Dragon's Lair for home use. They planned a laser disc add-on system to the Colecovision that would retail for approximately $150. It might have had to use a stylus rather than a laser beam to reduce costs, but they were confident they could do it.

Somewhere along the line they realized it just wasn't going to be affordable or practical to use an actual laser disc, so they opted to create a game based on Dragon's Lair. After all, the $2 Million was already spent! Slaying Dragon The Coleco version actually came in two different forms: the Super Game Pack and the disk version. The disk version comes with a beautiful manual. There are 9 different screens implemented: Skull Hallway

Falling Disk, Skull Hallway, Burning Ropes, Weapons Room, Ramps, Tentacle Room, Checkerboard, Slaying Dragon.

The major difference between this version of the game and most of the others is that the sequence is not predetermined. Although timing is just as critical, the game is actually more interactive. For example, when you are on the Falling Disk screen, an entity appears and actually tries to blow you off the disk. You have to fight back with the joystick. The appearance of this entity and the strength and direction of the wind is random. Tentacle Room

There was talk of a Colecovision cartridge version of this game (since it runs on the basic Colecovision hardware) but it was not possible to fit all of the elements into the constraints of a cartridge. You can well imagine how much space it would take to implement all of the

Available on Floppy Disk & Digital Data Pack.

 





"Dragon's Lair" is a registered trademark of Dragon's Lair LLC ©1983-2009. Character designs ©1983 Don Bluth. All audio visuals and concept © Don Bluth Multimedia Inc. All Rights Reserved, no infringement intended.

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